![]() ![]() Anyone with a account can head to the Transfer Library page to start the process, which first requires connecting a Steam account. If your mod contains textures, all you need to do is re-build your mod archives. ![]() The company was still working on a transfer tool, which is finally live. Yea, if Bethesda does not want to kill off the modding community they damn well better get this nonsense figured out with more testing and release notes prior. Todays Creation Kit update adds the ability to optimize textures for Xbox One. Now anyone who purchased or redeemed games in the Bethesda Launcher can transfer them to Steam.īethesda announced earlier this year that it would discontinue the Bethesda Launcher on May 11, so games would no longer be playable, but game libraries would still be stored for transfer to another service. ![]() In the folder, locate and open the Fallout4.ini file. Next, go to the Fallout 4 folder on your system. However, the application was never a popular choice with players, and the launcher was set to be discontinued after Bethesda was acquired by Microsoft. On the first line of CreationKit.ini and CreationKitPrefs.ini, place BallowMutlipleMasters. Ive always wanted to try my hand at modding but Bethesdas creation kits. Like most major game publishers, Bethesda Softworks (and its parent company, ZeniMax Media) created a PC game launcher for downloading and installing its games without the need for Steam. Well the beta for the creation kit is live now, so I did a rather rambley. When you make a purchase using links on our site, we may earn an affiliate commission. Readers like you help support XDA Developers. ![]()
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